AI Insights · Timothy · October 2021
Top 5 Historical Games on Android in Oceania Q3 2021
Explore the performance of the top 5 historical games on the Android platform in Oceania during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw dynamic performances from the top 5 historical games on the Android platform in Oceania. Below, we delve into the trends in weekly downloads, revenue, and active users for each game based on data from Sensor Tower.
1945 Air Force: Airplane games
The game experienced fluctuations in weekly revenue, peaking at approximately $3.7K at the end of August. Weekly downloads showed significant volatility, with a high of 9.8K in mid-July and a gradual decline to 4.1K by the end of September. Active users increased dramatically in July, reaching nearly 30K, but saw a steady decrease to around 20K by the end of the quarter.
Royal Match
This game enjoyed a consistent increase in weekly revenue, starting at around $27K in late June and peaking at $45K by the end of August. Weekly downloads, however, showed a downward trend, starting at 6.6K and dropping to 3.5K by the end of September. Active users steadily rose, reaching over 24K by the end of the quarter.
Comics Bob
While there was no revenue data for this game, weekly downloads and active users exhibited notable trends. Downloads decreased from around 5.3K at the start of the quarter to 2.2K by the end of September. Active users followed a similar pattern, starting at about 12.8K and declining to 8.1K over the same period.
Clockmaker: Jewel Match 3 Game
This game saw a steady increase in weekly revenue, peaking at approximately $24K in mid-September. Downloads fluctuated, with noticeable spikes in early September reaching 3.2K before declining to 1K by the end of the month. Active users showed growth, peaking at 11.4K at the beginning of September before decreasing to around 7.6K by the end of the quarter.
Rise of Kingdoms: Lost Crusade
The game showed substantial weekly revenue, starting at $51K in late June and peaking at over $81K by the end of September. Weekly downloads, however, consistently declined from 3.1K to 757 over the quarter. Active users also saw a decrease, starting from 8.2K and ending at about 4.1K.
For more detailed insights into these trends and other app performances, visit Sensor Tower.